Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Marauder fishermen spend their whole lives around boats - even when on land, they carry their coracles on their backs with them. They already know all they can learn about boatsmanship, but they can indeed learn more about warfare. It takes immense skill for them to wield an axe in a boat as small as theirs.
Advances from: | Boatsman |
---|---|
Advances to: | Sea Wolf |
Cost: | 28 |
HP: | 52 |
Movement: | 6 |
XP: | 64 |
Level: | 2 |
Alignment: | chaotic |
ID | Marauder Sailor |
Abilities: |
axe blade | 8 - 3 melee |
Resistances: | |
---|---|
blade | 10% |
pierce | 10% |
impact | 0% |
fire | -40% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 3 | 30% |
Cave Wall | 100 | 20% |
Chasm | 100 | 20% |
Deep Water | 1 | 40% |
Forest | 2 | 40% |
Grassland | 2 | 40% |
Hills | 3 | 50% |
Mountains | 4 | 50% |
Mushroom Grove | 4 | 30% |
Sand | 2 | 40% |
Shallow Water | 1 | 50% |
Snow | 2 | 40% |
Swamp | 2 | 50% |
Village | 1 | 60% |